Gamemaker Studio: Actions

Gamemaker Studio: Actions
This tutorial of the manual outlines what actions are and how to use them in GameMaker: Studio.
Gamemaker Studio: Defining Objects

Gamemaker Studio: Defining Objects
Objects are the fundamental "building blocks" within GameMaker: Studio.
Loading Sprites

Loading Sprites
In this section of the manual you can learn about sprites and how to create them with the GameMaker: Studio sprite editor.
Gamemaker Studio: Backgrounds

Gamemaker Studio: Backgrounds
Backgrounds are another of the basic resources that you can use in GameMaker: Studio.
GameMaker Studio: Sounds And Music

GameMaker Studio: Sounds And Music
This section explains how to add a sound resource to your game.
Gamemaker Studio: Events

Gamemaker Studio: Events
GameMaker: Studio uses what is called an event driven approach, and this section of the manual outlines how that works.
GameMaker: Studio Overview

GameMaker: Studio Overview
This section explains some of the some of the core concepts of how GameMaker: Studio works so you can start making games as quick as possible.
GameMaker: Studio tutorial for beginners

GameMaker: Studio tutorial for beginners
GameMaker is a tool for users to make their own games, created in 1999, the tool has had great success in letting people make amazing content
Jumping Into Game Design With GameMaker: Studio

Jumping Into Game Design With GameMaker: Studio
Developing a game of any type is hard, and anybody who has gone through the pain of doing so can vouch for us.
How to Learn GameMaker: Studio

How to Learn GameMaker: Studio
GameMaker: Studio is a full game development tool, featuring a level editor, asset manager, code editor, and its own scripting language known as GameMaker Language (GML)