• Create Project and Unity interface
Create Project and Unity interface

Make sure that you were download and install Unity.If you dont, please get more information at link below:


After you had done, you need to get use with its interface. Don’t rush, it will take time to know and understand what does Unity interface contain and how to use them.

In this tutorial, we will show you the way how to create a Unity project and try to help you get use with it as fast as possible.


When you open Unity, a small screen like this will show up:

If you haven’t opened any project yet (your recent projects list is empty), you can click the button New project in the center screen, otherwise you need to click on button NEW to create new project.


Select your project name and its location. Then, choose your type of project is 3D or 2D.

If you need to attach an asset packages, click Asset packages…, a list of Asset packages that you have downloaded will be showing like below:

 You can select single or multiple -> click Done then wait for Unity to import asset(s) to your project.

When everything is done, click Create project to finish.


This is a main screen of Unity:

As you can see, Unity interface contains a lot of different windows like Scene, Console, Game, Project,… and a lot more are hiding (Animation, Profiler,…).

In this tutorial, we only show you some of the most important windows that you would work with them a lot of times.


This window contains anything in your project like scenes, sprites, prefabs, scripts,…

The asset(s) that you attached will be showed in here.


This window contains all objects are created and place inside your current scene.

The objects are showing as a list of names.


This window shows the component(s) of the object that is selected in Hierarchy window.


This is the space where you put all of your objects inside and arrange them by hand.


This window will show how your game would be like if it had built and played.


This window shows the error(s) you’ve got or what are you trying to get from debugging code.

That’s all we think you should know to get use to Unity interface better. It depends on our experience so it might not complete, we will show you later in other tutorials.

Thanks for reading, we hope this tutorial can help you something when learning about Unity.

If you need any support or question, leave us a comment below and don’t forget to check out more tutorial in our site.

In next post, gamemakerlab will how to import your images into Unity and use it as sprites.